{"id":46,"date":"2019-09-06T10:59:30","date_gmt":"2019-09-06T14:59:30","guid":{"rendered":"http:\/\/portfolio-pre.uqac.ca\/gabarit\/?page_id=46"},"modified":"2022-06-12T21:14:04","modified_gmt":"2022-06-13T01:14:04","slug":"recherche","status":"publish","type":"page","link":"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/recherche\/","title":{"rendered":"Recherche"},"content":{"rendered":"<p><strong>Projets en cours<\/strong><\/p>\n<p><strong>Mais qu\u2019est-ce que le <em>fruit du m\u00fbrier<\/em>\u2009? Valoriser et transmettre l\u2019exp\u00e9rience v\u00e9cue des femmes dans le processus de design de jeux vid\u00e9o\u00a0<span lang=\"EN-CA\"><i>\u2022 chercheure principale\u00a0\u2022 2022 &#8211; 2025<\/i><\/span><br \/>\n<\/strong>\u00a0FRQSC rel\u00e8ve en recherche-cr\u00e9ation, 45 000$.<\/p>\n<p><strong>Pratiques de design au sein du p\u00f4le vid\u00e9oludique montr\u00e9alais : portrait de la situation face aux enjeux du XXI\u00e8me si\u00e8cle <span lang=\"EN-CA\"><i>\u2022 chercheure principale\u00a0\u2022\u00a02020-2023<\/i><\/span><br \/>\n<\/strong>Programme de d\u00e9veloppement et de soutien \u00e0 la recherche et \u00e0 la cr\u00e9ation de l&#8217;UQAC,\u00a05 300$.<\/p>\n<p><strong><span lang=\"EN-CA\"><i>Towards a visualization-assisted international history of videogame culture \u2022 co-chercheure\u00a0\u2022 2020-2023<\/i><\/span><br \/>\n<\/strong>Conseil de Recherches en Sciences Humaines du Canada (CRSH) Savoir. Montant total &#8211; 195 676$. \u00a0Chercheur\u00a0principal : Carl Therrien, UdeM.<\/p>\n<p>&nbsp;<\/p>\n<p><strong>Cr\u00e9ations<\/strong><\/p>\n<p><strong>Plants Make People Happy\u00a0<span lang=\"EN-CA\"><i>\u2022\u00a0Avril 2022<\/i><\/span><\/strong><br \/>\nR\u00e9flexion sur l&#8217;\u00e9chec, les grilles et automates cellulaires, le pouvoir du r\u00e9cit face aux r\u00e8gles du jeu, et surtout, les plantes vertes.<br \/>\nNouveau projet de jeu, premier prototype jouable ici:\u00a0<a href=\"https:\/\/yetanotherportfolio.fr\/frame\/ld50\/\">https:\/\/yetanotherportfolio.fr\/frame\/ld50\/<\/a><\/p>\n<p><strong><span lang=\"EN-CA\"><i>Drops\/let\u2019s\/fail to connect\u00a0\u2022 December\u00a02021<\/i><\/span><\/strong><br \/>\n<a href=\"https:\/\/yetanotherportfolio.fr\/frame\/ICIDS\/\">https:\/\/yetanotherportfolio.fr\/frame\/ICIDS\/<\/a><br \/>\nJeu pr\u00e9sent\u00e9 \u00e0 l&#8217;International Conference on Interactive Digital Storytelling (ICIDS).<\/p>\n<p><span lang=\"EN-CA\"> <i>Drops\/let\u2019s\/fail to connect\u00a0<\/i>is a browser game Florian Glesser and I made during the COVID-19 pandemic, while we were physically disconnected from the world. This short minimalist poetic game wants to remind its players of a simple and inspiring thing: despite all the pain they can bring, obstacles can also connect people. Telling our stories, especially the difficult ones, is a way to connect. <\/span><\/p>\n<p><a href=\"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/files\/2019\/09\/Capture-d\u2019\u00e9cran-le-2022-04-05-\u00e0-18.18.44.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-240\" src=\"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/files\/2019\/09\/Capture-d\u2019\u00e9cran-le-2022-04-05-\u00e0-18.18.44-300x168.png\" alt=\"\" width=\"300\" height=\"168\" srcset=\"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/files\/2019\/09\/Capture-d\u2019\u00e9cran-le-2022-04-05-\u00e0-18.18.44-300x168.png 300w, https:\/\/portfolio.uqac.ca\/laurelinechiapello\/files\/2019\/09\/Capture-d\u2019\u00e9cran-le-2022-04-05-\u00e0-18.18.44-768x429.png 768w, https:\/\/portfolio.uqac.ca\/laurelinechiapello\/files\/2019\/09\/Capture-d\u2019\u00e9cran-le-2022-04-05-\u00e0-18.18.44-1024x572.png 1024w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p><em><strong>Projet externes<\/strong><\/em><\/p>\n<p><strong>Game as Research \u2022 Avril 2018<\/strong><br \/>\nConf\u00e9renci\u00e8re invit\u00e9e au Game as Research Symposium, Concordia<br \/>\nDesign and Game Design Research: Similarities and Concerns<br \/>\nOrganis\u00e9 par Pippin Barr, Rilla Khaled et Jonathan Lessard, Universit\u00e9 Concordia. Comment faire de la recherche en design de jeux qui soit reli\u00e9e au design.<br \/>\n<a href=\"https:\/\/milieux.concordia.ca\/event\/games-as-research-symposium\/\">https:\/\/milieux.concordia.ca\/event\/games-as-research-symposium\/<\/a><\/p>\n<p><strong>Jeux responsables \u00e0 l\u2019\u00e8re num\u00e9rique \u2022 Septembre 2017<\/strong><br \/>\nConf\u00e9renci\u00e8re et participation \u00e0 un panel d\u2019experts<br \/>\nEpistemology of practice : how game designers\u2019 professional knowledge can help us understand complex gaming phenomena<br \/>\nDirig\u00e9 par Martin French, professeur adjoint, d\u00e9partement de sociologie et d\u2019anthropologie, Universit\u00e9 Concordia. Ce projet s\u2019int\u00e9resse aux jeux d\u2019argent et aux risques qui y sont li\u00e9s.<br \/>\n<a href=\"https:\/\/risklogics.org\/jeu-responsable-a-lere-numerique\/pleasure-consuming-games\/\">https:\/\/risklogics.org\/jeu-responsable-a-lere-numerique\/pleasure-consuming-games\/<\/a><\/p>\n<p><strong>Ludification de la biblioth\u00e8que de Pierrefonds \u2022 Janvier \u00e0 mars 2014<\/strong><br \/>\nConf\u00e9renci\u00e8re et animatrice d\u2019un atelier de ludification en co-design<br \/>\nDirig\u00e9 par Christophe Abrassart, professeur adjoint, \u00c9cole de design, Facult\u00e9 de l\u2019Am\u00e9nagement, Universit\u00e9 de Montr\u00e9al, et le groupe de recherche Design et Soci\u00e9t\u00e9 de l\u2019Universit\u00e9 de Montr\u00e9al.<br \/>\nCe projet visait \u00e0 concevoir l\u2019am\u00e9nagement de la nouvelle biblioth\u00e8que de Pierrefonds, QC.<br \/>\n<a href=\"https:\/\/tinyurl.com\/jjzhejb\"> https:\/\/tinyurl.com\/jjzhejb<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Projets en cours Mais qu\u2019est-ce que le fruit du m\u00fbrier\u2009? Valoriser et transmettre l\u2019exp\u00e9rience v\u00e9cue des femmes dans le processus de design de jeux vid\u00e9o\u00a0\u2022 chercheure principale\u00a0\u2022 2022 &#8211; 2025 \u00a0FRQSC rel\u00e8ve en recherche-cr\u00e9ation, 45 000$. Pratiques de design au sein du p\u00f4le vid\u00e9oludique montr\u00e9alais : portrait de la situation face aux enjeux du XXI\u00e8me &hellip; <a href=\"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/recherche\/\" class=\"more-link\">Continuer la lecture de <span class=\"screen-reader-text\">Recherche<\/span>  <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":282,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"tags":[],"_links":{"self":[{"href":"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/wp-json\/wp\/v2\/pages\/46"}],"collection":[{"href":"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/wp-json\/wp\/v2\/users\/282"}],"replies":[{"embeddable":true,"href":"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/wp-json\/wp\/v2\/comments?post=46"}],"version-history":[{"count":11,"href":"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/wp-json\/wp\/v2\/pages\/46\/revisions"}],"predecessor-version":[{"id":260,"href":"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/wp-json\/wp\/v2\/pages\/46\/revisions\/260"}],"wp:attachment":[{"href":"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/wp-json\/wp\/v2\/media?parent=46"}],"wp:term":[{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/portfolio.uqac.ca\/laurelinechiapello\/wp-json\/wp\/v2\/tags?post=46"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}